Trevor Vass

Systems Engineer, Developer, & Author

I’ve been happily married for over twenty years and live with my wife Michele in Rocklin, California.

I have a passion for automating everything via code. I’m an expert systems engineer and software developer with a background in multimedia. I’ve worked on large public sector websites and founded an open source identity focused C# API used by developers worldwide.

When off the clock, as a former game designer, I develop science fiction and fantasy worlds for others explore.

I’ve also been known to spend a fair amount of time advocating and volunteering for libraries locally within my community:


Identity and Access Services Architect - UC Davis
Jul 2023 - present

University of California, Davis (UC Davis)

I’m focused on identity and access management technical strategy.

Founder and Principal Developer - Galactic API
2009 - present
Architected and developed a C# / .NET based collection of libraries used by developers worldwide. Known for its easy and robust management of Active Directory.
Senior Information Systems Engineer II - Cruise
Jul 2021 - Jun 2023
Responsible for Identity and Access Management architecture and engineering in a hybrid multi-cloud environment.
Systems Engineer - SCOE
Jan 2017 - Jun 2021

Sacramento County Office of Education (SCOE)

I was lead systems engineer with core responsibility for Active Directory, Azure / Office 365, GSuite, VMware, Docker Swarm, Windows and Linux servers, web and database servers, and associated infrastructure. I heavily utilized Ansible and PowerShell to automate operations.

Senior Web Developer - County of Placer
Jan 2016 - Jan 2017
Lead web developer in the county’s central IT department. Utilized SiteCore, SharePoint, SiteImprove, and Visual Studio to develop websites and the county intranet.
SharePoint Developer - CSUS
Feb 2009 - Jan 2016

California State University, Sacramento (CSUS)

Identity Specialist (Feb 2009 - Jun 2014) - Began as a senior identity management developer and systems analyst for the campus for five and a half years. Developed a custom identity management portal and supporting services using Visual Studio / C#. Senior member of a team that implemented Hitachi ID’s Identity Manager, and Password Manager solutions. Supported 80,000 accounts via automation. Also responsible for SSO solutions such as CAS, ADFS, and Shibboleth.

SharePoint Developer (Jun 2014 - Jan 2016) - Moved on to become the lead web developer for the campus. Developed the main campus website, other custom websites, and developed custom APIs using C# / Visual studio. Installed and managed the campus’s SharePoint cluster. Introduced onsite web analytics using Piwik/Matomo. Created a custom content management system to supplement our existing solution.

District Webmaster - LUSD
Sep 2001 - Jan 2009

Lompoc Unified School District (LUSD)

Computer Network Technician (Sep 2001 - Jun 2004) - Web designer, systems administrator, and desktop support technician for a K-12 school district of 10,000 students.

District Webmaster (Jun 2004 - Jan 2009) - Lead developer and systems analyst.

Junior Game Designer - Oddworld
Sep 2001 - Jun 2004

Oddworld Inhabitants

I was a game designer and artificial intelligence (AI) specialist. Designed game environments with 3D modeling tools. Wrote AI scripts for all characters in the game.

Games I worked on:

Production Assistant - Infogrames NA
Jan 2000 - Jun 2000

Infogrames North America (NA)

I assisted with the management of two software development teams. Wrote and maintained project documentation, updated the project schedule, and facilitated communication with teams in France, the United Kingdom, and Australia.

Games I worked on:

CEO / Art Director / Lead Game Designer - Point Conception Studios
May 1998 - Oct 1999
Managed the company and an internal team of artists and game designers. Developed and managed project budgets and schedules, conducted venture capital campaigns, handled talent acquisition, drafted corporate communications, and was responsible for shareholder relations. Developed 3D animated content and game design elements.


2002 - 2004
MS: Media Arts and Technology, Multimedia Engineering
University of California, Santa Barbara
1995 - 1998
BA: Film Studies
University of California, Santa Barbara
  • Regents Scholar
  • Dean’s Honors


Lame Duck
Lame Duck
The last President of the United States awaits the election of a new government while nanobots intent upon her destruction eat their way into the bunker protecting her deep beneath the surface. Will she emerge triumphant at the dawn of a new American era, or will her sanctuary become her tomb?
Can Jack, a nanobot enhanced member of the Galactic Survey Group, survive the arctic wastes of a planet on the Frontier to save his only love, Elizabeth, from the terrors that hunt them?
Howard is average in every respect but one; he can change the state of the Universe with his mind. Never ambitious, he uses his powers to live a quiet life apart from those around him until a ghostly woman, one who is invisible to his powers, threatens to upend everything he knows to be true. Now he’s on the hunt for her, to understand how she hides from him, and what it may mean about himself.


I’d love to hear from you!